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'''Command Pods''' and '''Habitation Modules''' are a [[module]] type in ''Lightspeed Frontier''. Command pods are the core and command center of any [[ship]] and need to be protected with utmost care during [[combat]]. The Habitation Modules lack any command features but are still grouped under the same inventory filter in-game as they can carry crew and passengers like command pods.
[[File:bridgeagency.png|right|frame|Comes with a minibar.]]
 
 
'''Command Pods''' are a [[module]] type in ''Lightspeed Frontier''. They are the core and command center of any [[ship]] and need to be protected with utmost care during [[combat]].
 
 
Unlike other specialized [[module]]s, these are a jack-of-all-trades [[module]]s that contain miniature versions of [[engines]], [[collectors]], [[Reactors|power generators]] and [[Fuel Tanks|fuel tanks]] - making them completely independent of other ship [[module]]s for operation and travel.
 
   
 
The [[inventory]] filter for them is the following:
 
The [[inventory]] filter for them is the following:
 
[[File:cmd.png|50px]]
 
[[File:cmd.png|50px]]
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=Command Pods=
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Unlike other specialized [[module]]s, these are a jack-of-all-trades [[module]]s that contain miniature versions of [[engines]], [[collectors]], [[Reactors|power generators]] and [[Fuel Tanks|fuel tanks]] - making them completely independent of other ship [[module]]s for operation and travel.
   
 
==Warping==
 
==Warping==
 
One of the key features of a '''command pod''' are its [[warp]] computers crucial to a successful [[warp]] jump. The number of [[module]]s a ship can still warp with is directly proportional to the capacity of its onboard computers - therefore more capable or multiple pods are required to support larger ships.
 
One of the key features of a '''command pod''' are its [[warp]] computers crucial to a successful [[warp]] jump. The number of [[module]]s a ship can still warp with is directly proportional to the capacity of its onboard computers - therefore more capable or multiple pods are required to support larger ships.
   
 
==List of command pods==
   
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===[[United Research Alliance]]===
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<gallery mode="traditional" align="left">
 
File:Commandagency.png|'''[[U.R.A. 5-Person Command Pod]]'''
 
File:Bridgeagency.png|'''[[U.R.A. LongHouse-Class Pod]]'''
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</gallery>
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===[[Industrial Conglomerate]]===
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<gallery mode="traditional" align="left">
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File:Commandind.png|'''[[Industrial 2U Command Pod]]'''
 
File:Bridgeind.png|'''[[Industrial "Cereal" B.O.X. Conning Tower]]'''
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</gallery>
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===[[Junkyard]]===
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<gallery mode="traditional" align="left">
 
File:Commandjunk.png|'''[[Rustbucket Small Command Pod]]'''
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File:Junkpodmk2.png|'''[[Nobutake-Type Pod]]'''
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</gallery>
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=Habitation Modules=
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Modules dedicated entirely to living spaces for crew and passengers.
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==List of habitation modules==
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===[[United Research Alliance]]===
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<gallery mode="traditional" align="left">
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File:Crew2.png|'''[[Habitational Activity Module Mk4]]'''
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</gallery>
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===[[Industrial Conglomerate]]===
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<gallery mode="traditional" align="left">
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File:Crew3.png|'''[[Standard Quarters - Size 3]]'''
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</gallery>
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===[[Junkyard]]===
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<gallery mode="traditional" align="left">
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File:Crew1.png|'''[[Rusty Living Space Module]]'''
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</gallery>
   
==List of command pods==
 
* [[Rustbucket Small Command Pod]]
 
* [[Industrial 2U Command Pod]]
 
* [[Industrial "Cereal" B.O.X. Conning Tower]]
 
* [[U.R.A. 5-Person Command Pod]]
 
* [[U.R.A. LongHouse-Class Pod]]
 
 
[[Category:Modules]]
 
[[Category:Modules]]

Latest revision as of 17:54, 21 May 2018

Command Pods and Habitation Modules are a module type in Lightspeed Frontier. Command pods are the core and command center of any ship and need to be protected with utmost care during combat. The Habitation Modules lack any command features but are still grouped under the same inventory filter in-game as they can carry crew and passengers like command pods.

The inventory filter for them is the following: Cmd

Command Pods[ | ]

Unlike other specialized modules, these are a jack-of-all-trades modules that contain miniature versions of engines, collectors, power generators and fuel tanks - making them completely independent of other ship modules for operation and travel.

Warping[ | ]

One of the key features of a command pod are its warp computers crucial to a successful warp jump. The number of modules a ship can still warp with is directly proportional to the capacity of its onboard computers - therefore more capable or multiple pods are required to support larger ships.

List of command pods[ | ]

United Research Alliance[ | ]

Industrial Conglomerate[ | ]

Junkyard[ | ]

Habitation Modules[ | ]

Modules dedicated entirely to living spaces for crew and passengers.

List of habitation modules[ | ]

United Research Alliance[ | ]

Industrial Conglomerate[ | ]

Junkyard[ | ]