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Official Lightspeed Frontier Wiki
We are currently maintaining 670 pages (187 articles). Spotlight: Lightspeed Frontier -
Fire Groups
Firing groups are one of the abilities in Lightspeed Frontier and a feature of its combat system. Controlled using the mouse. -
Command Pods & Habitation
Command Pods and Habitation Modules are a module type in Lightspeed Frontier. Command pods are the core and command center of any ship and need to be protected with utmost care during combat. The Habitation -
Armor
Armor is a group of a modules in Lightspeed Frontier. Armored modules provide a structure for attachment of other more specialized modules and serve as a good counter to enemy weaponry. The inventory filter for -
Space Stations
Space stations are large, mostly immobile space structures that can offer the player various facilities supporting repair, stock market access, module trade and refueling. The main construction parts are station modules, which can offer a -
880mm Flak Cannon
The 880mm Flak Cannon is a module in Lightspeed Frontier. Fires shells that explode over a larger area. In theory. The flak cannon is one of the earliest introduced weapons in the game that hasn -
Utility
Utility modules are a module type in Lightspeed Frontier. The inventory filter for them is the following: -
Weapons
Weapons are a module type in Lightspeed Frontier. They require electricity to operate. A necessity for any ship, they can be used against other ships or for asteroid mining. The inventory filter for them is -
Industrial Conglomerate
The Industrial Conglomerate is one of the three major factions in Lightspeed Frontier. Looking out for the private sector's best interests, this faction specializes in moving freight and mining asteroids. Their robust and heavy -
United Research Alliance
The United Research Alliance or U.R.A. for short is one of the three major factions in Lightspeed Frontier. After humanity became interstellar Earth's space agencies formed a coalition to peacefully explore the -
Engines
Engines are a module type in Lightspeed Frontier. They are the main and only way of moving your ship around the universe at sub light speeds. They require electricity and fuel to operate and their -
Junkyard
Junkyard modules aren't a specific faction per se, but a collection of rogue vessels around the Outer Rim with various motives and very outdated tech. You can most commonly come across them in the -
How to Play Guide for Lightspeed Frontier
This article is a stub. You can help Lightspeed Frontier Wiki by expanding it. The following guide covers how to survive the first hour in space. -
Ability Configurator
The Ability Configurator is a hud element in Lightspeed Frontier that allows the managment of different S.H.I.P. system abilities and rearrangement of them on the hotbar. There is currently not enough abilites -
Cargo Containers
Cargo Containers are a module type in Lightspeed Frontier. They store items that ships pick up. A breakthrough in approximately 2320 made traditional containers completely obsolete and they were replaced by new matter to data -
Reactors
Reactors are a module type in Lightspeed Frontier. Most consume fuel to generate electricity using fusion, but there are some exceptions of old fission based reactors that don't have to be refueled. Generated energy -
Collectors
Collectors are a subtype of Utility module that can collect fuel from outer space and store it inside fuel tanks. By installing a collector, you gain access to the fuel dump ability. There are two -
Combat
Combat is a common part of space exploration, with property rights loosely defined except in the heavily populated systems. When flying small ships it's important to keep on the move and strafe to dodge -
Inventory
The ship inventory is a hud element in Lightspeed Frontier that allows the player to browse items in cargo and nearby modules. When player takes out a module out of the inventory, the building system -
Scanners
Scanners are a subtype of utility module that can fill many roles and can be used in tandem with many abilities. Current scan range of your ship can be checked out in the ship stats -
5"/42 Caliber Gun
The 5"/42 Caliber Gun "The Fork" is a module in Lightspeed Frontier. Fires high explosive rounds at a decent rate. Accuracy may vary however. Salvaged from a 20th century Earth sea-based destroyer, later -
Star
This article is a stub. You can help Lightspeed Frontier Wiki by expanding it. Stars are the the most common central element of a star system. -
Building System
The building system the the central method of construction in Lightspeed Frontier. It allows the player to drag-and-drop ship modules using the mouse. Each of the nodes is represented by a location and -
16" /50 Mark 7 Nuclear Gun Battery
The 16"/50 Mark 7 Nuclear Gun Battery is a module in Lightspeed Frontier. It says'U.S.S. Iowa' on the inside wall. Looks old and heavily modified. The nuclear gun battery is one -
Achievements
The following is a list of achievements for the game Lightspeed Frontier. Regular achievements
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