Lightspeed Frontier Wiki
(Changed list to bullet list, extended description)
Tag: Visual edit
mNo edit summary
 
(12 intermediate revisions by 2 users not shown)
Line 1: Line 1:
  +
[[File:minigun.png|right|frame|Players start out with a [[8.0 Cal Gatling Gun]].]]
'''Weapons''' are a module type in ''Lightspeed Frontier''. A necessity for any ship, they can be used against other ships or for asteroid mining.
 
  +
==Available weapon modules==
 
 
'''Weapons''' are a [[module]] type in ''Lightspeed Frontier''. They require [[electricity]] to operate. A necessity for any ship, they can be used against other ships or for asteroid mining.
{{stub}}
 
  +
  +
The [[inventory]] filter for them is the following: [[File:weap.png|50px]]
  +
  +
  +
== Firing groups ==
  +
All weapons have a firing group assigned. The default group is [[Fire Groups|Manual 1]]. All 3 firing groups are toggleable on and off from the [[hotbar]]. Weapons assigned to Secondary Battery will aim and shoot automatically if that firing group is enabled and a target is [[lock on|locked onto]] .
  +
 
==List of weapon modules==
 
Beam weapons:
 
Beam weapons:
  +
<gallery mode="traditional" align="left">
* LZ-1 Laser Emitter
+
File:Laser.png|'''[[LZ-1 Laser Emitter]]'''
  +
</gallery>
  +
   
 
Projectile weapons:
 
Projectile weapons:
  +
<gallery mode="traditional" align="left">
* 8.0 Cal Gatling Gun
+
File:Minigun.png|'''[[8.0 Cal Gatling Gun]]'''
* 880mm Flak Cannon
+
File:Flak.png|'''[[880mm Flak Cannon]]'''
* 16" /50 Mark 7 Nuclear Gun Battery
 
* 7.0 Caliber Buffers Gun
+
File:5cal.png|'''[[5"/42 Caliber Gun]]'''
  +
File:Navalguns2.png|'''[[16" /50 Mark 7 Nuclear Gun Battery|16"/50 Mark 7 Nuclear Gun Battery]]'''
* Omnidirectional Plasma Turret UH-37
 
  +
File:Buffersgun.png|'''[[7.0 Caliber Buffers Gun]]'''
* Scuttle Twin-Turbo Plasma Turret Mk4
 
 
File:plasmatower.png|'''[[Omnidirectional Plasma Turret UH-37]]'''
 
File:Twinturboturret.png|'''[[Scuttle Twin-Turbo Plasma Turret Mk4]]'''
  +
File:Shotgun.png|'''[[M-24 Double-Barrel Plasma Autocannon]]'''
  +
File:Railgun.png|'''[[M-3567 Alligator-Type Ronald Railgun]]'''
  +
File:Tannhauser.png|'''[[Tannhauser Fusion Turret TFT-99]]'''
  +
</gallery>
   
 
Missile/Torpedo launchers:
 
Missile/Torpedo launchers:
  +
<gallery mode="traditional" align="left">
* NTB Hornet Guided Missile Launcher
+
File:rockethornet.png|'''[[NTB Hornet Guided Missile Launcher]]'''
* Neutron Torpedo Launcher X3 Mk 3
+
File:Torpedoneutron.png|'''[[Neutron Torpedo Launcher X3 Mk 3]]'''
  +
</gallery>
  +
 
[[Category:Modules]]
 
[[Category:Modules]]

Latest revision as of 13:38, 26 May 2018

Minigun

Players start out with a 8.0 Cal Gatling Gun.

Weapons are a module type in Lightspeed Frontier. They require electricity to operate. A necessity for any ship, they can be used against other ships or for asteroid mining.

The inventory filter for them is the following: Weap


Firing groups[ | ]

All weapons have a firing group assigned. The default group is Manual 1. All 3 firing groups are toggleable on and off from the hotbar. Weapons assigned to Secondary Battery will aim and shoot automatically if that firing group is enabled and a target is locked onto .

List of weapon modules[ | ]

Beam weapons:


Projectile weapons:

Missile/Torpedo launchers: